26. Here we have a bigger part that we need to split. Don’t be scared because its the same thing but we need to divide it. Select the first row of polygons in the “Edit UVWs” window
27. Having those polygons still selected, go to the “Explode” menu and click on the “Flatten by Face Angle” button. This will divide the selected polygons into several planes that we need to weld to the big part of the head but we will to this in the next step.
28. Now pull out those divided polygons from the texturing square and then weld them piece by piece to the big part of the head. The same steps like before :
29. Do the same thing of the next 2 rows of edges :