Unwrap a character in 3DS Max – Sackboy tutorial

46. You will have something like this

47. The last step : Go to Tools > Render UVW template and in that small window that will appear do the following settings (from the image) and the press the Render UV Template and save that file in a .jpeg format.

I hope that you like this tutorial and if you still have some questions about this lesson please ask us on the forum and we will respond to anyone. In the next tutorial I will show you how to make a very nice texture for our model using Photoshop. You can use this technique to texture whatever you want : cars, characters, architecture stuff, and all kind of 3D models. Please leave a comment and let us know how hard you find this tutorial. Like this we can improve our writing style. I am Cornea Andrei and I wish a very nice day.

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3 Comments on "Unwrap a character in 3DS Max – Sackboy tutorial"

  • snaggleking

    Hey Andrei, I finally finished unwrapping this, I gotta say I’ve struggled with the hands and legs a bit but it’s my first time, I learnt a little on textures so I can start to create my own and then I need to master some lighting.
    Overall I think this is a great tutorial and I appreciate it, this type of stuff interests me personally more than cars.
    Keep up the great stuff dude

    • First I want to thank you (you know why)
      The second this : I don;t like making cars either but it was (and still is) a very demanded category and I wanted to provide some better tutorials than my competitors (other websites) .
      This weekend I am planning to start a new series of tutorials, about the modeling of a lowpoly turret (making the lowpoly model, high poly model, baking the maps, creating the textures, etc) .

      I am sure that you will like it 😉 . Stay close 😉

      • snaggleking

        Haha, found your password then lol, your of course very welcome

        I’ve learnt a lot in in just a couple of weeks, but need to know more before I can show what I have made sadly.

        New tut idea sounds good….i’ll do anything that doesnt have a hand or leg to unwrap lol. I just made a new post in the forum, when you have created your textures and finished it would be cool if you could guide us beginners on how to capture a great shot wit lighting and render techniques.

        I certainly would appreciate it

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