BMW Z4 M with racing bodykit – modeling tutorial
Hi again. I am Cornea Andrei and in this tutorial I will show you how to model a BMW Z4 M and we will also tune it. We will make some body kit modifications and in the next chapter I will show you how to unwrap it and create a racing layout. Like other tutorials, this is very detailed and it will be very easy to follow for everyone, even for a beginner. If you will have some problems during this tutorial please let us know on the forum. Like this we I will improve my writing style. At the final of this tutorial please leave a comment and tell me what do you think. Let's start because we have many things to do. Because I am a very nice person I've made the blueprint setup for you. You have the download link below and you also have some renders with the car that we will model :
Character modeling tutorial – Sackboy
Since I am a big fan of Little Big Planet , I decided to make a tutorial about modeling of Sackboy. This tutorial will have 2 more chapters about texturing using Unwrap uvw modifier and another chapter about rigging this character. To follow this tutorial you need to be a little bit familiar with the interface of 3DS Max. I'm using 3DS Max 2012 but if you have an older version, don't panic, because I will use the same modifiers that are on every version.Chess set tutorial – Chapter 2 – Texturing
This is the second chapter of the chees set tutorial. In this tutorial I will show you how to texture it . I know that we have some tutorials about texturing, but we never have enough, in plus , this is made in 3ds max 2012Chess set modeling tutorial
Hi, in this tutorial I'll show you how to model a chess set.This is the first chapter and the second chapter will be made by C. Andrei. Like all of our tutorials this is very detailed and I am sure that anyone will understand it. If not, we are all on the forum waiting for your questions
Basic skills are needed to follow (extruding, chamfering, welding,...)
Solving all blueprint problems in 3DS Max
By reading this article you will learn how to solve all blueprint problems that you will have n 3ds max regarding the blueprints. You will learn hot to check them before import them in 3ds max, cut them, and place it very precice in 3ds max. Well, some old blueprints are not matching when you will assign them in viewport. Because when the blueprints where made, it is possible that someone drew them by hand. Before cutting the blueprints in Photoshop I will show you that you can check if the blueprint will match. You can check this in Photoshop too
2 ways to increase your blueprint quality in 3DS Max
Hi again. In this article I will show you 2 ways to raise the quality of your blueprints in 3ds max
BMW 1 Series modeling tutorial
Hi. Let's start another amazing tutorial. In this tutorial I will show yo how to model an BMW 1 Series (2008). This tutorial will be very detailed, like Audi TT tutorial. If you know the basics of 3D modeling then you should find this tutorial very easy to follow. You should know how to give a chamfer, an extrude, move an object in the center of viewport by putting all values from "Move" to 0. I will don't say thousands of times "click on the little square from chamfer", or "... from extrude" just "Chamfer the object with *value*" because you should know those things. At the end, don't forget to leave a comment if you like this tutorial, or if you don't like.
Modeling Chevrolet Camaro SS 2010 -3ds Studio Max
Autor : Constantinescu Liviu (Jackhammer)
Publisher : Jackhammer
Hy there,welcome back to a new tutorial on Tutorial-z.com
First of all I want to say that this is my 3rd tutorial(the others are with animation),my first car made in 3D Studio Max.(I am using 3D Studio Max 2012.If you dind’t tried it please install a trial and look at the new features).
How to add details on a complicated mesh in 3ds max
In this tutorial I am going to show you a method for adding complicated details to a polygonal mesh. These details may represent: cuts and holes on a curved surface, like for example the hood of a racing car or the cuts for the bolts on a rim and so on. I’ll will show you 2 examples, the firs one is some simple shaped cuts on a bonnet and the second one is a fuel cap. Part 1 /Bonnet/
3DS Max car modeling tutorial – Nissan 350z
Let's start another detailed and amazing tutorial. In this tutorial we will model a Nissan 350Z and as every tutorial on tutorial-z.com , it will be very detailed but you also need to know the basics of 3D modeling... I will not make a texturing tutorial because there are some on this website and its useless to write the same thing twice. HERE you have the blueprints that I have used and below you have the result of this tutorial.
How to render a car on top of a background image
In this tutorial we will learn how to render a car or any other object on top of a background image of our choice and how to render a image with HDRI. HDRI stands for high dynamic range imaging. It is basically a image that contains light information and can be used to light up a scene as well as providing reflections. For that purpose we must have a background image and an appropriate HDRI with the same scene light and reflections, or at least similar to our background. For high quality HDRI and backgrounds visit (https://www.maground.com/ )
How to make your own HDRI studio in 3DS Max
For this tutorial we will be using 3D studio max and VRay but the following principles should apply for any other 3d application and render engine.
Speaker texturing tutorial – explained very well
This is the second part from :"Speaker Modeling tutorial" but now we will move forward, and we will make the texture. We will use bump, maybe displace, materials, textures and I will also show you how to use unwrap UVW's . You need to unwrap uvw's when you want to make a texture more detailed on an objects. So, open your document with the speaker and we will start with the wooden box. We can pick up a texture and apply directly on the object, but soon you will need to make some objects with a custom texture. Example : on a box, you need to write something only on a single face, and then you will need to unwrap the uvw
. I will be always here to help anyone.
Speaker modeling tutorial – 3DS max basics explained very well
Why did I made this tutorial : I saw that many of my website readers don't know very well the basics of 3D modeling. This is a simple tutorial that I would recommend to anyone who is new in 3DS Max. I will try to explain how to use every button and function. After you will finish this tutorial, please note on something if its difficult to keep all in mind, why we use bevel and not extrude, what is chamfer, etc. If you will use this functions 3-4 times you will now them forever. Below, as you can see, the result of this tutorial will be some speakers.
Audi TT (2008) modeling tutorial
Hi, i've made this tutorial in 16 days and I hope that anyone will understand it. First off all, i'm sorry if there are gramatical mystakes, english is not my language. If you think that you can make something in 3DS max, then post your tutorial like me. Doesn't matter if your tutorial its a basic or advanced tutorial.
Making of together forever + hdri rendering tutorial
This is project that I have made in september 2010. Its a personal project and I will share you with the steps that you need to do to make a similar project. In this tutorial I will also tell you how to use hdri to make your light in your renders, and what settings you need to do. I didn't explaine the modeling part because there are just simple objects that you need to do.
Skateboard modeling and texturing tutorial
Hi again
In this tutorial we will model a 3D skateboard, then we will texture it in Photoshop CS3. Let's start it because I don't like to make introductions
Table cloth modeling tutorial
In this tutorial I will show you how to create a table cloth in 3ds max. You can use this tutorial to create bed sheets, clothes, and anything similar to this.The result of our tutorial:Soccer ball rendering tutorial – Mental Ray
I just wanted to post the quick render setup I used with mental ray to render the soccer ball in another tutorial.
First you’ll have to change your renderer since 3Ds max is by default using the Scanline renderer. (I think 3Ds max Design has mental ray as their default renderer)
Soccer ball texturing tutorial
This is the second part of my latest tutorial and I will explain how to texture the soccer ball that we have made earlier.Soccer ball modeling tutorial
Hello, i’ll show you how to make a simple ball with it’s texture in 3D Max.
Model a offroad wheel and tire in 3DS Max
in this tutorial i will show you how to model an offroad tire with an offroad rim. Its a very easy tutorial. I will also shou you how to make the same model of tire but "low poly". We will don't use any blueprint. Below you have the final result of this tutorial.
How to model a brake disc in 3DS Max
To make a brake disk in 3DS Max you should follow this tutorial. I've made these tutoriale in 15 steps. Maybe you will say that are too many but i have explained very well and anyone can follow this tutorial.
Ad board animation tutorial
In this tutorial I will show you how to create an animated ad board in 3DS Max. It's very simple. All you need to know is how to texture and object using UVW unwrap and some basic modeling tutorial. If you don't know how to use uvw unwrap, search a little bit on this website and you will find what you need
. By the way, this is my first animation, so, don't be rude. This is what we will make
Create a neon material / effect in 3DS Max using mental ray
In this tutorial I will show you how to make a neon material/effect in 3DS Max , Mental Ray.
