BMW Z4 M – car modeling tutorial

39. Now we will add a small “lip” of the bumper. Select the same edges then hold the shift button and rag them down a little bit

40. Use the same technique but now you need to put the vertices like below to create the lip

41. Since the lip and the bumper are 2 different objects, we need to make a small seam between them. So, select the same edges then use the Chamfer to create the seam between them :

42. As we did for the bumper, we need to crate a little bit of thickness for our objects. Having those 2 rows of edges still selected, hold the shift button and drag them to the interior. Then the vertices which are on the right, need to be dragged to the interior (use only the Y axis – horizontally)

43. Chamfer these edges with a tiny amount ( like 0.2)

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4 Comments on "BMW Z4 M – car modeling tutorial"

  • brock

    Greeeeeeeeeeeeeeet
    thanks for your great and perfect tutorial
    :)

    • I am glad you like it :) . Don’t forget to check the Ford Escort series :) . Its better than this one 😉

  • nakul

    what tool have you used to start the bumper of the car ?

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