BMW Z4 M – car modeling tutorial

82. Now add some thickness to this object :

83. Under the rear spoiler I have added some small “wings” if I can call them like this. Later I will apply a carbon fiber texture on them and it will look very nice. Just make some thin cylinders and put the like me. And behind them you can add a bended plane :

84. At this step we will start to model the tailight, which is very simple. Select the same edges then hold the shift button and drag them to the interior of the car and shape them like me (use the lines of the blueprint)

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4 Comments on "BMW Z4 M – car modeling tutorial"

  • brock

    Greeeeeeeeeeeeeeet
    thanks for your great and perfect tutorial
    :)

    • I am glad you like it :) . Don’t forget to check the Ford Escort series :) . Its better than this one 😉

  • nakul

    what tool have you used to start the bumper of the car ?

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