BMW Z4 M – car modeling tutorial

76. Considering that until know I have explaine you how to add a seam and hot to create some thickness to an object , you should know hot to add these kind of things. So, add a seam here :

77. Add some thickness below too

78. Select the bottom polygons, holdthe shift button and drag them down bit just a litt bit

79. Now select that new object, select all polygons which are on it and flip them. Then grab these edges :

80. Having the edges still selected, drag them backwards :

81. Select these 2 edges and drag them down by holding the shift button pressed :

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4 Comments on "BMW Z4 M – car modeling tutorial"

  • brock

    Greeeeeeeeeeeeeeet
    thanks for your great and perfect tutorial
    :)

    • I am glad you like it :) . Don’t forget to check the Ford Escort series :) . Its better than this one 😉

  • nakul

    what tool have you used to start the bumper of the car ?

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