BMW Z4 M – car modeling tutorial

72. Like for the other parts, we need to add some thickness. First, detach the windshield and the rear window. Then do the same thing as in the images (it’s everything explained in the images for a better understanding)

73. Now do the same thing for these edges :

74. Unhide the windshield and the rear window and do the same thing, Add a little bit of thickness .

75. Let’s finish the rear bumper and then we will move forward to make the taillights. Select these edges, hold the shift button and drag them down :

If you really appreciate our work and want to help us to maintain the website alive you can help us with a small donation.
forum-banner
This post was written by

4 Comments on "BMW Z4 M – car modeling tutorial"

  • brock

    Greeeeeeeeeeeeeeet
    thanks for your great and perfect tutorial
    :)

    • I am glad you like it :) . Don’t forget to check the Ford Escort series :) . Its better than this one 😉

  • nakul

    what tool have you used to start the bumper of the car ?

Leave a Reply