3DS Max tutorial – how to model a rim BBS LM

46. We just need to close that small cap of the rim. To do this, use the scale tool + shift , and lift up a little bit the edges to make the cap a little bit rounded , like below. Don’t forget to weld the middle vertices :

46a

46b

46c

46d

46e

46f

46g

46h

46i

46j

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9 Comments on "3DS Max tutorial – how to model a rim BBS LM"

  • Imaginea a treia de jos in sus arata cel mai bine :X

  • Se pare ca mi-a adaugat comentariul la pagina 1 si nu despre imaginea de aici voiam sa zic. Ma refeream la imaginea de la pagina 12 :X

  • Marcus

    Theres something missing.
    Between Pic. 53 and 55 theres nothing which shows the making of the middle part in the inner (around bbs logo).
    its suddenly just there.

    anyways good tut.

    • Marcus

      ok found it couple pages later. confusing because your screenshots already show that area

      • I am glad you solved the problem :) . Don’t forget that if you need help, we are on the forum, waiting for questions :)

  • Zach Frye

    Damn always liked your tutorials along with alooooooooot of people! 😀 always very informative and the pics along with them make it even easier for people who are still a beginner 😀 great work man keep it up! 😀

  • Can i have photos from 26 to 35

  • Toinou80

    Great tutoriel !!

    I have just one question: I downloaded the background image (BBS LM Rim) and when I Press M and follow your tutorial, the image quality is really bad, Why?

    thanks

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